The Challenge

The environment of a school campus is much more variable than a typical building or office. It has multiple locations with varied deployment needs that require different levels of service; from a few people in a dorm room to thousands of people at the football stadium, arena or in a large auditorium. At the same time, the way schools deliver their lessons is evolving as students require on-line information, video streaming content and live interactive quiz and test feedback. Wireless services have become a critical part of the business of education, it’s no longer sufficient to simply provide connectivity to visitors, students and staff for general use, but it is now more than ever a business-critical requirement that has one of the highest impacts on the campus experience. The challenge, in this case, is to provide reliable wireless access across the entire school campus, whilst meeting very different user density application requirements such as lecture halls, general classrooms, dormitories, offices, and stadiums.

Compounding the density problem created by hundreds and thousands of people in close proximity, a typical student will have two or more connected devices. So, a lecture theatre that sits 200 students will actually have 300 plus devices to support. With students video-streaming content, interacting with on-line interactive tools, or recording their lectures and streaming the data to the cloud recording applications and data servers, per user uplink and downlink connectivity of a few Mbps needs to be provided. The high level of throughput and speed required of the wireless network supporting this new connected class environment is clearly something legacy APs based on coverage access were not designed to handle.

In addition, most data is consumed indoors where cellular service providers have traditionally struggled to provide service. It’s cost-prohibitive for cellular operators to install DAS style systems throughout the campus, but with 80% of the data being consumed indoors, Wi-Fi data offload offers a more cost economically viable solution.

The campus environment extends to both indoor and outdoor application and though the vast majority of the data will be consumed indoors, roaming and cellular data offload services will be required in the public spaces as people move around the campus.

Data protection, user privacy, and service reliability are critical for the campus. The management system solution shall handle those whilst providing cost-effective and intuitive operation and maintenance of the wireless network.

The Solution

With such a variety of environments and use cases on one site, no one access point is sufficient to provide a truly effective solution. Unlike the rest of the industry who take a “one size fits all approach” to AP design, Everest’s access points are designed to meet a very wide variety of use cases, ranging from standard enterprise deployments to high-density ones, indoor and outdoor. This ensures a much higher and reliable level of service can be provided to clients across the campus.

  • Virtualized Deployment
  • On-Premise or Cloud Option
  • Rich Feature Set for Simple yet Powerful Wireless Network Management
  • Data Offload
  • Low Cost
  • Free of Charge and No Hidden Licensing Fees.
  • License Fees for Monetization Modules: Carrier Offload & User Data Analytics.
  • Leverage Existing Data Center Infrastructure: No Need for Specialized Hardware.
  • See all features of the Network Management System

Indoor rated tri radio AP300 Access Point providing medium-capacity coverage in low-density environments. 

Suitable to provide wireless connectivity in areas with low user density with low to medium capacity requirements such as student dorms and maintenance areas.

Indoor or outdoor rated dual radio, high capacity Access Points providing high-speed connectivity to 100+ users at ranges up to 60'.

The Dual Oi Access Point and Dual We Access Point are suitable to provide wireless connectivity in areas with low user density with high capacity requirements such as small classrooms and faculty and admin offices.

Outdoor or Indoor rated quad radio, high capacity Access Points providing high-speed connectivity to 300+ users at ranges up to 75'.

Proprietary reconfigurable directional antennas maximize network throughput by providing clean RF signals to users with low interference.

Minimize the number of installed Access Points to lower the Total Cost of Ownership (TCO)

The Quad WRi Access Point and Quad WRe Access Point are suitable to provide wireless connectivity in large open areas with high user density or high capacity requirements such as large classrooms, labs, food courts, libraries, meeting rooms, open space offices, outdoor and indoor courtyards. 

Outdoor rated quad radio high capacity Access Points providing high-speed connectivity to 300+ users at a range up to 125'.

Proven in tier 1 stadiums and arenas.

The Quad NRe Access Point and Quad UNe Access Point are suitable to provide wireless connectivity in large open areas with mounting locations far from users such as large auditoriums, arenas, gymnasiums, outdoor public spaces, and courtyards.

The Result

The result is a campus that has a high-quality service across the whole site providing fast connectivity to students, employees, and visitors, even in the densest venues. Each with different levels of securities and policies in place to manage their access to the network. If a guest arrives that has a carrier service SSID, they can seamlessly connect to the network through HotSpot2.0, ensuring that the carrier has a quality of service even in the most densely crowded environment like the football stadium. This service provider can be charged back to the carrier providing a new revenue stream for the school, helping support the on-going cost of the network. With advanced analytics and location services, new levels of customer service and mapping can be provided to make moving around the campus easier than ever.

Schools have moved from simply providing basic Wi-Fi, or students just wanting to play online games. With fees generally costing thousands of dollars, and the schools themselves expanding remote learning access, students demand a better teaching experience. Both remote and on-campus-based students want to record and review lectures, join online discussions, and they want to do it all from their device of choice, and from anywhere. This experience has to be seamless, it’s not just access, it’s providing a superb and relevant service.

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